Subject
Timothy
Glenn McGraw

Process &
Intention

It is assumed that the closer you approach something; the more details will be revealed. This is not always the case.

Sometimes you get misled.



Theme parks and social media rely on immersion and misdirection. These approaches allow them to script the environment to your movements and even predict your behaviors based on a recorded past.

Shadowing their example, the objects presented are designed to elicit a tailored experience from a select audience.
Beaumont, CA
appox.  fifth and main
Some clipping
may occur
12.15.2018—
Daily Citing : :
Interject
Sub. -01 Obj. -04
01. /Themes/ Social Engagement — Authorship, Surveillance, Tourism, and Gaming  02. /References/ Library of Congress (Reserved Letters) — I O W X Y  03. /Index/
Colon Classification — Comma, Semicolon, Colon, Period, and Apostrophe  04. /Color Key/ Triplicate Forms — White, Yellow, and Pink.

The level of participation in a collective activity that reinforces social norms.

X

The participant becomes the medium through which the work is realized.

Similar in respects to Minimalist Art where the hand of the artist is removed through industrial means, here the use of a mediator physically separates the author from the reader thus blurring the lines between fact/fiction, public/private, and exclusion/inclusion.

X

Security in any environment is sustained at the risk of making its subjects visible and thus vulnerable.

When an error in perception becomes known, there is realization that seeing and being seen is far from constant, and that the information collected is far from comprehensive.

X

To establish a presence in a world defined by absence, we must recalculate how we interpret our sense of place.

Viewed as landmarks, these sites of memory can present the past as a scripted space where exaggerated images of locals are used to satisfy expectations learned from movies.

X

When you actively participate in a community, there is an overwhelming sense of acceptance and support.

This established trust is an attempt to overcome unnecessary obstacles similar to how we accept the most absurd rules to a game.

X

These letters are reserved for further expansion and for classifying knowledge yet to be discovered.

X

I see things as they are, with no depth to my certainty. The attention I seek is unreliable, as is with every flawed word I manage to speak.

X

I owe everything to what has come before me.

X

To double you. As if I could ever reflect your appearance. Perhaps a shadow is as close I can get - contouring your features but never reaching the depth of your character.

X

Ex marks the end of a relationship but its myth promises a return on your investment. To prevent false impressions, it is necessary to have proof before signing off.

X

Why in every response is there a deepening question to ask for more. Never to experience. Always to pass by at a second glance and yet still the desire persists.

X

Following the object label (Verbatim) each facet breaks down to - theme, references, activity, location, and date conceived. These facets are associated with every object in the archive as demonstrated below:

Verbatim, Gaming; IX: Editorial. Application’ Oct 2001

X

, Theme

X

; References

X

: Activity

X

. Location

X

' Date Conceived

X

Top down transference, impressions left and what lies beneath.

X

( original - primary - artwork )

X

( copy - secondary - mediator )

X

( backup copy - tertiary - author )

X
Object
Sur
05/
2009
veilla

: Additive . Public Library
Aut
04/
2003
hors

: Mediation . los angeles
Tou
08/
2005
rism.

: networking . sidewalks
Gam
10/
2011
ing

: editorial . application